mac-games-dev Mailing List http://lists.apple.com/archives/mac-games-dev/2008/Jul/index.html mac-games-dev Mailing List Sat, 05 Jul 2008 17:35:00 +0000 Re: Software Registration Techniques? http://lists.apple.com/archives/mac-games-dev/2008/Jul/msg00003.html Reply to list
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Not to knock it specifically, but I'd recommend caution with GB at
least for now. It's very new, and if there's one thing you don't want
to be an inadvertent beta tester for, it's the mechanism by which
people give you money.

It also forces you to host the store yourself on a Mac somewhere, so
either the cost savings are much less than they appear, or you run the
store off your home connection with all the unreliability that
implies.

There's also a report that GB uses some sort of proprietary protocol
which isn't as reliable at getting through as HTTP or HTTPS might be:

http://alblue.blogspot.com/2008/07/will-golden-braeburn-be-golden-lemon.html

Personally I use eSellerate (although not for games) and have been
pretty happy with them. In addition to payment processing they offer
serial number schemes and even product activation if you want it.

Mike
 
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Seeking contract help for porting http://lists.apple.com/archives/mac-games-dev/2008/Jul/msg00002.html Reply to list
I'm a Mac-only games publisher in the business of bringing Windows games to the superior platform, looking for an experienced Mac programmer who might be willing to help me share the workload, which is growing fast.  These are all 2D titles, mostly single-player, so all that is required is familiarity with DirectX and equivalent OpenGL/Quartz and other relevant Mac APIs.  Many of these are for major publishers and under deadline, though, so experience is a big plus.  Please email me off list if you're interested -- either the address above, if it's showing, or "mark" at the domain below.  Thanks.  Mark Batten Red Marble Games http://www.redmarblegames.com        
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Re: Software Registration Techniques? http://lists.apple.com/archives/mac-games-dev/2008/Jul/msg00001.html Reply to list

Hi John,    Not sure if this will help, but it might be worth taking a look at Golden % Braeburn, a new company set up by Will Shipley.     From their website ...      Golden % Braeburn enables independent Macintosh developers to sell their creations with the minimum of fuss and expense. [...]
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Re: Software Registration Techniques? http://lists.apple.com/archives/mac-games-dev/2008/Jul/msg00000.html Reply to list
On Jun 26, 2008, at 2:54 AM, Jerahmy Pocott wrote:  
 On 23/06/2008, at 3:34 AM, John Lockwood wrote:

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